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    A Genuinely Good Use Of Voice Activated Video games

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    Paeter
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    A Genuinely Good Use Of Voice Activated Video games

    Post  Paeter on December 6th 2014, 1:21 am

    Playing Dragon Age Inquisition and wishing I had the option to turn off my guy's voice. It's so middle of the road generic hero. Boooooring.

    Motion control gadgets like playstation camera and Kinect have been used terribly, but I was just thinking a great use of the technology would be in rpgs. Especially those who do not provide voices for the hero but rather text options to choose from. You could give the option of having the player choose a dialogue option, not by highlighting and selecting it, but by reading the text out loud, at which point the conversation would advance and NPC would respond.

    Holycrap I would by a playstation camera to be able to do that in my RPGs!!!!


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